Nintendo©: Technologically Collaboratively Brilliant


“At Nintendo we are proud to be working for the leading company in our industry. We are strongly committed to producing and marketing the best products and support services available. We believe it is essential not only to provide products of the highest quality, but to treat every customer with attention, consideration and respect. By listening closely to our customers, we constantly improve our products and services.

We feel an equal commitment toward our employees. We want to maintain an atmosphere in which talented individuals can work together as a team. Commitment and enthusiasm are crucial to the high quality of our products and support services. We believe in treating our employees with the same consideration and respect that we, as a company, show our customers (Nintendo of America, 2009).

Nintendo© was introduced to America in 1985. The Nintendo© Entertainment System was an immediate hit. In some cases this was the first time a system like this was brought into people’s homes. After Nintendo’s big hit in 1985, they did it again in 2006 with the new interactive, innovative, amazing gaming system, Nintendo Wii©. The Nintendo Wii© is not only an interactive system it connects via wireless internet to allow users to interact with individuals all over the world creating a bond with individuals we have never met.

In my opinion, Nintendo© has not only created the neatest gaming system technologically but it has also assisted in the need for people to remain active. Nintendo has cornered the market in listening to what the world needs. In America, the overwhelming numbers of obesity and other health problems have increased at an alarming rate but Nintendo© did its research in trying to create a healthier world. Even though it is a gaming system it requires not only hand-eye coordination but real-time body movement to thoroughly enjoy this gaming experience.

Nintendo’s mission and philosophy statement says worlds of how about important it is to not only listen to its customers but its employees to create incredible, collaborative products that not only corner technology but impress any user. Their products are user-friendly, extremely innovated and not at an extreme cost compared to other gaming systems. Nintendo’s products are made for any individual, they do not simply cater to one age group, gender, or ability; any person can enjoy these games which is collaboratively brilliant.

Reference:
Nintendo of America (2009). Company history. Retrieved from http://www.nintendo.com/corp /history.jsp

1 comment:

Dustin Barger said...

I will start off and say that back in 1985, the NES was a great console platform and I enjoyed many years of game time with it. Just a year ago I purchased a Nintendo Wii because of how intriguing the commercials looked and how well it was marketed to the public. I read reviews and was very impressed with the results. Shortly after my purchase the newness wore off because the system lacked what most hardcore gamers really want....variety and graphics. Within 2 months I made a step up and purchased the Microsoft Xbox 360. The graphics far exceed anything nintendo has to offer and the variety of games is massive. Being a gamer since the Commadore 64 was around says I have had plenty of couch time and I am far from obese and have no health issues, so interactive gaming is not a lifestyle I felt I needed to take on. In my opinion, there are better systems out there than the Wii, even a newer PC will bring an overall better game experience than some. Just as with anything Nintendo has come out with post-NES, it will not last. Nintendo is only fun for a short ammount of time before you run out of options, or in the case of the Wii...money...for all the extra attachments and accessories that you have to purchase with them just to enjoy a game.